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The First Blood League Rules
1. Head Admin 2. Match Admin 3. Writing Admin 4. Regular Season 5. Play Offs 6. Season's End 7. Scheduling 8. Line-ups 9. Battle Reports 10. Penalty Points 12. Progress of a CW 13. In Case of a Disconnection 14. Hosting 15. Observers 16. Team Manager 17. Roster Changes 18. Team Profiles 19. Sportsmanship 20. Stream 21. Replays 22. Point Distribution 23. Map Pool 24. Races 1. Head Admin The head admin of the First Blood league is Capu. He is the go-to guy in small and big issues. See the admin contacts thread for contact info. 2. Match Admins In every match that is played a match admin is appointed and must be present. We realize this is a daring goal but we are sure it will pay off in less drama when the problems can be dealt with right away. A match admin has the final say in matters in case of a conflict. 3. Writing Admin The writing admin is in charge of news posts, articles and interviews. The writing admin will also write up a summary of each week of the league. 4. Regular Season A regular season consists of several weeks of round-robin style tournament where all teams play each other once. 5. Play Offs The top four teams at the end of the season play a tournament to determine the champions of each season in the First Blood League. Teams are seeded according to their results in the regular season. 6. Season's End The top three teams are automatically qualified for the next season of the First Blood League. 7. Scheduling The deadline for scheduling the matches is always the current weeks Thursday. If both teams fail to schedule the match by then a default match date will be used. The default date is always the current weeks Sunday 20.00 CET. However, if both teams manage to schedule the match for the next week to a certain date, the scheduling is accepted. This is because forfeits are not in anyone's favor.The scheduled matches must be confirmed by both parties by sending a confirmation e-mail to firstbloodleague@gmail.com OR make a thread to the scheduling forum and confirm the clan war there with your opponent. This helps admins to keep a track on who is going to play and when. 8. Line-Ups Line-ups must be sent to firstbloodleague@gmail.com ten minutes prior to the match. The line-up must consist of one champion and three challengers. Challengers are appointed to specific maps or given a specific order: the first challenger, the 2nd challenger and the 3rd challenger. If Admin is not present and the players are different to what is told in the Line-up the team loses by default. Failing to send in the line-up results in a default lose. There are no subcards, which would allow the substitution of an absent player with a different one. However, teams are allowed to substitute players if both the administrator of the CW and/or the opposing team's manager is okay with it. 9. Battle Reports The winner of the match must write up a battle report into the correct forum in the league site. The format for the battle report is following: Champion A > Challenger B Champion A > Challenger B Champion A > Challenger B Challenger A > Champion B Challenger A > Champion B Challenger A < Champion B Champion A < Champion B Team A wins the match with a 5 - 2 score. The manager of the defeated team must confirm the result. TeamA.player1 1 - 1 TeamB.player2 TeamA.player2 2 - 1 TeamB.player2 TeamA.player2 3 - 1 TeamB.player3 TeamA.player2 4 - 1 TeamB.player4 Team A wins the match with a 4 - 1 score. The manager of the defeated team must confirm the result. 10. Penalty Points There are no penalty points in the First Blood League. However, failing to schedule and play the matches in time multiple times or bad behavior may lead to a disqualification of the team and a permanent or a temporary ban to the league. 12. Progress of a CW In the second season of the First Blood League a CW, clan war, consists of six challenger matches and of one champions' game. This means one team is able to collect a total of seven points depending on their performance. For example, Champion A wins all of his matches (vs 3 challenger B and one Champion b) granting team A four points. In addition, all of the team A challengers are able to beat the champion B which adds three more points to the total score of team A. This leaves team A with a staggering seven points while team B managed to collect no points at all. until all of the players of the opposing team are eliminated. 13. In case of a disconnection If a player disconnects after the two minute mark it is a default loss to the said team. However, a rematch is played if both players agree to it. The last say in case of a disconnection has the match admin. 14. Hosting All games are played in the battle.net. If players can not agree upon a host the match admin will host the game. If the battle.net is down when the clan war is scheduled, the teams are allowed to re-scheduled after 15 minutes of downtime. 15. Observers All players of the team that are listed in the team profile are entitled to observe games including the league staff. This is because the First Blood League is first and foremost for fun. Let's have a little faith in each other. 16. Team Manager A team manager handles all the scheduling of his team, sends in line ups and statements, writes up battle reports, must be registered at the league website, makes sure his players are at the right place in the right time and is the guardian of good manners. A team may have assistant managers to share the load but the head manager has the final say in matters considering his team. 17. Roster Changes Roster changes can be made and are done by writing the additions/removals in a comment to your team profile thread. New players are barred for the week they were added in unless the opposing team accepts the use of barred players. There is no maximum limit for rosters. 18. Team Profiles The team managers must fill in the team profiles by creating a thread in the correct section of the forum. The format for the team profile is the following: Head Manager msn: e-mail: irc: bnet channel: Assistant Manager msn: e-mail: irc: bnet channel: Roster country/race/nick.ID for example, //capu.206 If your country flag is not listed in the smileys contact the head admin. 19. Sportsmanship The First Blood League is made by people who love esports, competition and Starcraft II. Above all we emphasize good manners and activity. Even if you are not able to find a suitable time for the both of you show us that you have tried. I don't want to see nitpicking of the rules or the abuse of something just because it is not stated in the rules. Conflicts and problems are unavoidable but let's make the season go as smoothly as possible. 20. Stream There will be a stream in as many games as possible. 21. Replays The winner of the match must compress the replay files into a .zip or a .rar file AND upload the package to the league website under the topic "replays". Choose the category according to the play week. 22. Point Distribution Points and eventually the victor of the clan war is determined by map wins. This means each map won makes you further in the rankings. Say, team A wins team B with a score of 4 - 3. team A receives four points whereas team B receives three. 23. Map Pool There is no general map pool from which players could choose the maps of their liking. The First Blood League uses a fixed map pool instead. This means for each week the maps are determined beforehand. 24. Races Team managers must reveal the true race of their player in the team profiles. This is because most players are disciples of only one master. However, players are free to choose the race of their liking in a game. In addition, race changing during the countdown is prohibited and a regame is made. Several violations of this rule may lead to a disqualification of said player. |
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